<?xml version="1.0" encoding="UTF-8"?>
<CHARACTER version="3.0" TEMPLATE="builtIn.Heroic.hdt">
  <BASIC_CONFIGURATION BASE_POINTS="50" DISAD_POINTS="50" EXPERIENCE="0" EXPORT_TEMPLATE="/Applications/Hero Designer 5E/Export Formats/RPM_WritersGuidelinesFullCharacterSheet.hde">
    <NCM XMLID="NCM" ID="1248133675835" BASECOST="0.0" LEVELS="0" ALIAS="Normal Characteristic Maxima" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" OPTION="NCM" OPTIONID="NCM" OPTION_ALIAS=" No Age Restriction " INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="No" GROUP="No" SELECTED="NO">
      <NOTES />
    </NCM>
  </BASIC_CONFIGURATION>
  <CHARACTER_INFO CHARACTER_NAME="The Boxer" ALTERNATE_IDENTITIES="Simon Garfunkel" PLAYER_NAME="" HEIGHT="78.74015748031496" WEIGHT="220.46224760379584" HAIR_COLOR="Brown" EYE_COLOR="Brown" CAMPAIGN_NAME="" GENRE="" GM="">
    <BACKGROUND>Designer's Note:
While a more straightforward reading of the lyrics of "The Boxer" suggest that the first person narrator and the boxer are not the same person, I think Paul Simon intended a certain ambiguity of identity. In any case, combining them makes for a more complete and interesting character, in my opinion.</BACKGROUND>
    <PERSONALITY>The Boxer's most notable trait is gullibility. Despite having spent a few years learning about the seamier side of life, he still tends to trust that other people's intentions are good and honorable, and is often inclined to believe what he's told. He's trying to learn to "not be such a sap!" and sometimes life seems intent on beating it out of him, but he still has to make an EGO roll (adjusted  by circumstances, and possibly with Streetwise or a similar skill as complementary) to mistrust or disbelieve someone. On the other hand, his undimmed enthusiasm and unstoppable faith make him a compelling, and surprisingly poetic, speaker sometimes. 
He has some kind of harmful secret in his past - or thinks he does, as certainly no one is ever known to have come after him, but something made him run away from home as a teenager, hitchhiking or riding the rails until he landed in New York. A chance encounter got him into the "fight game" when he impressed a gym owner with the way he disposed of a couple of muggers. He took way too many shots to the face before learning to duck or block.</PERSONALITY>
    <QUOTE>Now the years are rolling by me
They are rocking evenly
And I am older than I once was
And younger than I'll be, but that's not unusual.
No, it isn't strange
After changes upon changes
We are more or less the same
After changes we are more or less the same

I am leaving, I am leaving (but the fighter still remains, still the same)</QUOTE>
    <TACTICS>Although his build puts him usually in the bantamweight or featherweight category, the boxer is definitely competent at his trade. If he learns a couple more aggressive damaging punches, he could be a contender. If his 3d6 jabs aren't getting the job done, he'll go to blocking and dodging, waiting for an opening or trying to wear out his opponent, or go for a clinch and then follow up with a haymaker. He doesn't follow boxing rules in a brawl, and will grab and throw, haymaker from behind with a club, or do anything else he feels the situation warrants. He's gullible (and people who know this can use it to distract him in a fight - "Look, it's the cops !") but not dumb, nor is he a musclebound hulk incapable of subtlety - he has Stealth and Concealment. Nor is he a berserker - if there is nothing to gain in a fight (he's not protecting someone for example) he's perfectly willing to cut and run, even if - perhaps especially if - he's winning.</TACTICS>
    <CAMPAIGN_USE>With a fighting weight of 50 pts plus 50 Disadvantage pts, The Boxer is suitable as a player character in some low-powered games using Dark Champions or Pulp Hero, or as a sidekick to a standard powered character - he'd probably be very loyal if he found someone who proved over time that they will NEVER take advantage of him. He fits easily anytime in the 20th century and into the late 19th and early 21st, and with a few changes could be dropped in any major city in the world. With a few tweaks, he could appear in any historical, fantastic, or futuristic setting where boxing or a similar martial art is practiced professionally.

As a contact or encounter for the players, remember - He's a boxer, he's gullible, he has contacts on the street - there's no limit to the ways The Boxer can get into trouble, and no reason he wouldn't ask the player characters for help if he needs it. He's also perfectly ready to help if asked, and can be readily added to a party that may need one more good hand to hand combatant, or be a source of information if none of the characters have local knowledge or the Streetwise skill. Or even if they do and their own contacts just aren't connected right now.</CAMPAIGN_USE>
    <APPEARANCE>Prize fighter's face - he carries the reminders of every glove that laid him down or cut him til he cried out in his anger and his shame. 

He's also absolutely bristling with plot hooks, but that should probably be left off the visual description.

"The Boxer" lyrics by Paul Simon of Simon and Garfunkel.
Character sheet by Lucius Alexander
Copyright Palindromedary Enterprises</APPEARANCE>
    <NOTES1 />
    <NOTES2 />
    <NOTES3 />
    <NOTES4 />
    <NOTES5 />
  </CHARACTER_INFO>
  <CHARACTERISTICS>
    <STR XMLID="STR" ID="1247794064868" BASECOST="0.0" LEVELS="5" ALIAS="STR" POSITION="1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </STR>
    <DEX XMLID="DEX" ID="1247794064514" BASECOST="0.0" LEVELS="4" ALIAS="DEX" POSITION="2" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </DEX>
    <CON XMLID="CON" ID="1247794064402" BASECOST="0.0" LEVELS="3" ALIAS="CON" POSITION="3" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </CON>
    <BODY XMLID="BODY" ID="1247794064767" BASECOST="0.0" LEVELS="-1" ALIAS="BODY" POSITION="4" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </BODY>
    <INT XMLID="INT" ID="1247794064268" BASECOST="0.0" LEVELS="3" ALIAS="INT" POSITION="5" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </INT>
    <EGO XMLID="EGO" ID="1247794064460" BASECOST="0.0" LEVELS="1" ALIAS="EGO" POSITION="6" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </EGO>
    <PRE XMLID="PRE" ID="1247794064505" BASECOST="0.0" LEVELS="3" ALIAS="PRE" POSITION="7" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </PRE>
    <COM XMLID="COM" ID="1247794064077" BASECOST="0.0" LEVELS="0" ALIAS="COM" POSITION="8" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </COM>
    <PD XMLID="PD" ID="1247794064367" BASECOST="0.0" LEVELS="1" ALIAS="PD" POSITION="9" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </PD>
    <ED XMLID="ED" ID="1247794064014" BASECOST="0.0" LEVELS="1" ALIAS="ED" POSITION="10" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </ED>
    <SPD XMLID="SPD" ID="1247794064803" BASECOST="0.0" LEVELS="1" ALIAS="SPD" POSITION="11" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </SPD>
    <REC XMLID="REC" ID="1247794064162" BASECOST="0.0" LEVELS="0" ALIAS="REC" POSITION="12" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </REC>
    <END XMLID="END" ID="1247794064592" BASECOST="0.0" LEVELS="-2" ALIAS="END" POSITION="13" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </END>
    <STUN XMLID="STUN" ID="1247794064312" BASECOST="0.0" LEVELS="1" ALIAS="STUN" POSITION="14" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </STUN>
    <RUNNING XMLID="RUNNING" ID="1247794064254" BASECOST="0.0" LEVELS="-1" ALIAS="Running" POSITION="15" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </RUNNING>
    <SWIMMING XMLID="SWIMMING" ID="1247794064899" BASECOST="0.0" LEVELS="0" ALIAS="Swimming" POSITION="16" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </SWIMMING>
    <LEAPING XMLID="LEAPING" ID="1247794064231" BASECOST="0.0" LEVELS="-1" ALIAS="Leaping" POSITION="17" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </LEAPING>
  </CHARACTERISTICS>
  <SKILLS>
    <SKILL XMLID="COMBAT_LEVELS" ID="1247798685156" BASECOST="0.0" LEVELS="1" ALIAS="Combat Skill Levels" POSITION="0" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="SINGLE" OPTIONID="SINGLE" OPTION_ALIAS="with Haymaker" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="Or cut him 'til he cries out in his anger and his shame" CHARACTERISTIC="GENERAL" FAMILIARITY="No">
      <NOTES />
    </SKILL>
    <LIST XMLID="GENERIC_OBJECT" ID="1248133702856" BASECOST="0.0" LEVELS="0" ALIAS=" " POSITION="1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="">
      <NOTES />
    </LIST>
    <SKILL XMLID="CONCEALMENT" ID="1247795157627" BASECOST="3.0" LEVELS="0" ALIAS="Concealment" POSITION="2" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="Seeking out" CHARACTERISTIC="INT" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
    </SKILL>
    <SKILL XMLID="KNOWLEDGE_SKILL" ID="1247796078402" BASECOST="2.0" LEVELS="0" ALIAS="KS" POSITION="3" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="A boxer and a fighter by his trade" INPUT="Boxing" CHARACTERISTIC="GENERAL" FAMILIARITY="No" LEVELSONLY="No" TYPE="General">
      <NOTES />
    </SKILL>
    <SKILL XMLID="ORATORY" ID="1247794629882" BASECOST="3.0" LEVELS="0" ALIAS="Oratory" POSITION="4" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="When I left my home and my family I was no more than a boy" CHARACTERISTIC="PRE" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
    </SKILL>
    <SKILL XMLID="PARAMEDICS" ID="1247796045572" BASECOST="3.0" LEVELS="0" ALIAS="Paramedics" POSITION="5" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="Or cut him 'til he cried out in his anger and his shame" CHARACTERISTIC="INT" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
    </SKILL>
    <SKILL XMLID="STEALTH" ID="1247795118732" BASECOST="3.0" LEVELS="0" ALIAS="Stealth" POSITION="6" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="Laying low" CHARACTERISTIC="DEX" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
    </SKILL>
    <SKILL XMLID="STREETWISE" ID="1247795207522" BASECOST="3.0" LEVELS="0" ALIAS="Streetwise" POSITION="7" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="Looking for the places only they would know" CHARACTERISTIC="PRE" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
    </SKILL>
    <SKILL XMLID="SURVIVAL" ID="1247795185092" BASECOST="0.0" LEVELS="0" ALIAS="Survival" POSITION="8" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="The poorer quarters, where the ragged people go" CHARACTERISTIC="INT" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
      <ADDER XMLID="URBAN" ID="1247795201838" BASECOST="2.0" LEVELS="0" ALIAS="Urban" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="No" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
    </SKILL>
    <JACK_OF_ALL_TRADES XMLID="JACK_OF_ALL_TRADES" ID="1247794432870" BASECOST="3.0" LEVELS="0" ALIAS="Jack of All Trades" POSITION="9" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" INTBASED="NO">
      <NOTES />
    </JACK_OF_ALL_TRADES>
    <SKILL XMLID="PROFESSIONAL_SKILL" ID="1247794554606" BASECOST="3.0" LEVELS="0" ALIAS="PS" POSITION="10" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247794432870" NAME="A boxer and a fighter by his trade" INPUT="Boxing" CHARACTERISTIC="STR" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
    </SKILL>
    <SKILL XMLID="PROFESSIONAL_SKILL" ID="1247794507993" BASECOST="2.0" LEVELS="0" ALIAS="PS" POSITION="11" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247794432870" NAME="In the company of strangers " INPUT="Hobo" CHARACTERISTIC="GENERAL" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
    </SKILL>
    <SKILL XMLID="PROFESSIONAL_SKILL" ID="1247794450860" BASECOST="3.0" LEVELS="0" ALIAS="PS" POSITION="12" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247794432870" NAME="When I left my home and my family I was no more than a boy " INPUT="Storyteller" CHARACTERISTIC="PRE" FAMILIARITY="No" LEVELSONLY="No">
      <NOTES />
    </SKILL>
    <TRAVELER XMLID="TRAVELER" ID="1247794663029" BASECOST="3.0" LEVELS="0" ALIAS="Traveler" POSITION="13" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" INTBASED="NO">
      <NOTES />
    </TRAVELER>
    <SKILL XMLID="KNOWLEDGE_SKILL" ID="1247794759024" BASECOST="2.0" LEVELS="0" ALIAS="AK" POSITION="14" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247794663029" NAME="In the quiet of the railway station" INPUT="Railways of the Eastern Seaboard" CHARACTERISTIC="GENERAL" FAMILIARITY="No" LEVELSONLY="No" TYPE="Area">
      <NOTES />
    </SKILL>
    <SKILL XMLID="KNOWLEDGE_SKILL" ID="1247794821472" BASECOST="2.0" LEVELS="0" ALIAS="AK" POSITION="15" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247794663029" NAME="Well I'm laying out my winter clothes and wishing I was gone, going home" INPUT="Home County ( a bit outdated...hasn't been back for years)" CHARACTERISTIC="GENERAL" FAMILIARITY="No" LEVELSONLY="No" TYPE="Area">
      <NOTES />
    </SKILL>
    <SKILL XMLID="KNOWLEDGE_SKILL" ID="1247794962014" BASECOST="3.0" LEVELS="1" ALIAS="CK" POSITION="16" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247794663029" NAME="Where the New York City winters aren't bleeding me" INPUT="New York" CHARACTERISTIC="INT" FAMILIARITY="No" LEVELSONLY="No" TYPE="City">
      <NOTES />
      <ADDER XMLID="GENERIC_OBJECT" ID="1247795095083" BASECOST="-2.0" LEVELS="0" ALIAS="Everyman (he's been in New York long enough it counts as &quot;home area&quot; )" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="No" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
    </SKILL>
  </SKILLS>
  <PERKS>
    <PERK XMLID="CONTACT" ID="1247795316944" BASECOST="0.0" LEVELS="2" ALIAS="Contact" POSITION="0" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="I do declare, there were times when I was so lonesome I took some comfort there" INPUT="The whores on Seventh Avenue (They respect him because he respects them)">
      <NOTES />
      <ADDER XMLID="CONTACTHASCONTACTS" ID="1247799441524" BASECOST="1.0" LEVELS="0" ALIAS="Contact has significant Contacts of their own" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="No" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <MODIFIER XMLID="ORGANIZATION" ID="1247799441525" BASECOST="2.0" LEVELS="0" ALIAS="Organization Contact" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" COMMENTS="" PRIVATE="No">
        <NOTES />
      </MODIFIER>
    </PERK>
  </PERKS>
  <TALENTS>
    <TALENT XMLID="COMBAT_LUCK" ID="1247795902956" BASECOST="0.0" LEVELS="1" ALIAS="Combat Luck (3 PD/3 ED)" POSITION="0" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="A figher by his trade" AFFECTS_PRIMARY="Yes" AFFECTS_TOTAL="Yes">
      <NOTES />
    </TALENT>
  </TALENTS>
  <MARTIALARTS>
    <LIST XMLID="GENERIC_OBJECT" ID="1247795423997" BASECOST="0.0" LEVELS="0" ALIAS="In the clearing stands a boxer: Martial Arts: Boxing" POSITION="0" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="">
      <NOTES />
    </LIST>
    <MANEUVER XMLID="MANEUVER" ID="1247795676484" BASECOST="5.0" LEVELS="0" ALIAS="Jab" POSITION="1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247795423997" NAME="" CATEGORY="Hand To Hand" DISPLAY="Defensive Strike" OCV="+1" DCV="+3" DC="0" PHASE="1/2" EFFECT="[NORMALDC] Strike" ADDSTR="Yes" ACTIVECOST="20" DAMAGETYPE="0" MAXSTR="0" STRMULT="1" USEWEAPON="No" WEAPONEFFECT="Weapon [WEAPONDC] Strike">
      <NOTES />
    </MANEUVER>
    <MANEUVER XMLID="MANEUVER" ID="1247795697280" BASECOST="3.0" LEVELS="0" ALIAS="Clinch" POSITION="2" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247795423997" NAME="" CATEGORY="Hand To Hand" DISPLAY="Martial Grab" OCV="-1" DCV="-1" DC="2" PHASE="1/2" EFFECT="Grab Two Limbs, [STRDC] for holding on" ADDSTR="Yes" ACTIVECOST="-5" DAMAGETYPE="0" MAXSTR="0" STRMULT="1" USEWEAPON="No" WEAPONEFFECT="Grab Two Limbs, [STRDC] for holding on">
      <NOTES />
    </MANEUVER>
    <MANEUVER XMLID="MANEUVER" ID="1247795736422" BASECOST="4.0" LEVELS="0" ALIAS="Block" POSITION="3" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247795423997" NAME="" CATEGORY="Hand To Hand" DISPLAY="Martial Block" OCV="+2" DCV="+2" DC="0" PHASE="1/2" EFFECT="Block, Abort" ADDSTR="No" ACTIVECOST="20" DAMAGETYPE="0" MAXSTR="0" STRMULT="1" USEWEAPON="No" WEAPONEFFECT="Block, Abort">
      <NOTES />
    </MANEUVER>
    <MANEUVER XMLID="MANEUVER" ID="1247795753861" BASECOST="4.0" LEVELS="0" ALIAS="Bob and Weave" POSITION="4" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" PARENTID="1247795423997" NAME="" CATEGORY="Hand To Hand" DISPLAY="Martial Dodge" OCV="--" DCV="+5" DC="0" PHASE="1/2" EFFECT="Dodge, Affects All Attacks, Abort" ADDSTR="No" ACTIVECOST="35" DAMAGETYPE="0" MAXSTR="0" STRMULT="1" USEWEAPON="No">
      <NOTES />
    </MANEUVER>
  </MARTIALARTS>
  <POWERS />
  <DISADVANTAGES>
    <DISAD XMLID="DISTINCTIVEFEATURES" ID="1247795801178" BASECOST="0.0" LEVELS="0" ALIAS="And he carries the reminders of every glove that laid him down. Distinctive Features" POSITION="0" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="">
      <NOTES />
      <ADDER XMLID="CONCEALABILITY" ID="1247795812476" BASECOST="10.0" LEVELS="0" ALIAS="Concealability" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="CONCEALABLE" OPTIONID="CONCEALABLE" OPTION_ALIAS="(Concealable" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <ADDER XMLID="REACTION" ID="1247795812482" BASECOST="0.0" LEVELS="0" ALIAS="Reaction" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="NOTICED" OPTIONID="NOTICED" OPTION_ALIAS="Noticed and Recognizable" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <ADDER XMLID="SENSING" ID="1247795812493" BASECOST="0.0" LEVELS="0" ALIAS="Sensing" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="COMMON" OPTIONID="COMMON" OPTION_ALIAS="Detectable By Commonly-Used Senses" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
    </DISAD>
    <ADDER XMLID="NCM" ID="1248133675835" BASECOST="0.0" LEVELS="0" ALIAS="Normal Characteristic Maxima" POSITION="1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="No" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="No" GROUP="No" SELECTED="YES">
      <NOTES />
    </ADDER>
    <DISAD XMLID="MONEYDISAD" ID="1247794139739" BASECOST="0.0" LEVELS="0" ALIAS="I am just a poor boy, though my story's seldom told  " POSITION="2" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="">
      <NOTES />
      <ADDER XMLID="LEVEL" ID="1247794149649" BASECOST="5.0" LEVELS="0" ALIAS="Income Level" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="POOR" OPTIONID="POOR" OPTION_ALIAS="Poor" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
    </DISAD>
    <DISAD XMLID="PSYCHOLOGICALLIMITATION" ID="1247794228729" BASECOST="0.0" LEVELS="0" ALIAS="A pocket full of mumbles, such are promises All lies and jests. Psychological Limitation" POSITION="3" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" INPUT="I have squandered my resistance. Gullible.">
      <NOTES />
      <ADDER XMLID="SITUATION" ID="1247794238786" BASECOST="15.0" LEVELS="0" ALIAS="Situation Is" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="VERYCOMMON" OPTIONID="VERYCOMMON" OPTION_ALIAS="(Very Common" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <ADDER XMLID="INTENSITY" ID="1247794238792" BASECOST="0.0" LEVELS="0" ALIAS="Intensity Is" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="MODERATE" OPTIONID="MODERATE" OPTION_ALIAS="Moderate" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
    </DISAD>
    <DISAD XMLID="REPUTATION" ID="1247796682390" BASECOST="0.0" LEVELS="0" ALIAS="He hears what he wants to hear and disregards the rest. Reputation" POSITION="4" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="">
      <NOTES />
      <ADDER XMLID="RECOGNIZED" ID="1247796693939" BASECOST="5.0" LEVELS="0" ALIAS="Recognized" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="SOMETIMES" OPTIONID="SOMETIMES" OPTION_ALIAS="8-" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <ADDER XMLID="EXTREME" ID="1247796700774" BASECOST="5.0" LEVELS="0" ALIAS="(Extreme" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="No" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
    </DISAD>
    <DISAD XMLID="SOCIALLIMITATION" ID="1247795241249" BASECOST="0.0" LEVELS="0" ALIAS="I come looking for a job, but I get no offers. Social Limitation" POSITION="5" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" INPUT="High School dropout">
      <NOTES />
      <ADDER XMLID="OCCUR" ID="1247796150090" BASECOST="5.0" LEVELS="0" ALIAS="Circumstances Occur" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="OCCASIONALLY" OPTIONID="OCCASIONALLY" OPTION_ALIAS="(Occasionally" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <ADDER XMLID="EFFECTS" ID="1247796150096" BASECOST="5.0" LEVELS="0" ALIAS="Effects of Restrictions" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="MAJOR" OPTIONID="MAJOR" OPTION_ALIAS="Major" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <ADDER XMLID="NOTINSOME" ID="1247796150097" BASECOST="-5.0" LEVELS="0" ALIAS="Not Limiting In Some Cultures" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="No" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
    </DISAD>
    <DISAD XMLID="SOCIALLIMITATION" ID="1247794680652" BASECOST="0.0" LEVELS="0" ALIAS="Running Scared. Social Limitation" POSITION="6" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" INPUT="Dark Secret">
      <NOTES />
      <ADDER XMLID="OCCUR" ID="1247794691001" BASECOST="5.0" LEVELS="0" ALIAS="Circumstances Occur" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="OCCASIONALLY" OPTIONID="OCCASIONALLY" OPTION_ALIAS="(Occasionally" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <ADDER XMLID="EFFECTS" ID="1247794691007" BASECOST="5.0" LEVELS="0" ALIAS="Effects of Restrictions" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" OPTION="MAJOR" OPTIONID="MAJOR" OPTION_ALIAS="Major" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="Yes" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
      <ADDER XMLID="NOTINSOME" ID="1247794698664" BASECOST="-5.0" LEVELS="0" ALIAS="Not Limiting In Some Cultures" POSITION="-1" MULTIPLIER="1.0" GRAPHIC="Burst" COLOR="255 255 255" SFX="Default" SHOW_ACTIVE_COST="Yes" INCLUDE_NOTES_IN_PRINTOUT="Yes" NAME="" SHOWALIAS="Yes" PRIVATE="No" REQUIRED="No" GROUP="No" SELECTED="YES">
        <NOTES />
      </ADDER>
    </DISAD>
  </DISADVANTAGES>
  <EQUIPMENT />
  <RULES name="Default" path="The Boxer.hdc" BASEPOINTS="200" DISADPOINTS="150" APPEREND="10" STRAPPEREND="10" NCMSELECTED="No" NCMUSERCHANGEABLE="Yes" ATTACKAPMAXVALUE="90" ATTACKAPMAXRESPONSE="0" DEFENSEAPMAXVALUE="90" DEFENSEAPMAXRESPONSE="0" DISADCATEGORYMAXVALUE="75" DISADCATEGORYMAXRESPONSE="0" AVAILDISADPOINTSRESPONSE="0" AVAILTOTALPOINTSRESPONSE="0" CHARACTERISTICMAXVALUE="1000" CHARACTERISTICMAXRESPONSE="0" MANEUVERMAXVALUE="1000" MANEUVERMAXRESPONSE="0" SKILLMAXVALUE="1000" SKILLMAXRESPONSE="0" PERKMAXVALUE="1000" PERKMAXRESPONSE="0" TALENTMAXVALUE="1000" TALENTMAXRESPONSE="0" POWERMAXVALUE="1000" POWERMAXRESPONSE="0" EQUIPMENTCOSTVALUE="1000" EQUIPMENTCOSTRESPONSE="0" EQUIPMENTCOSTUNITS="$" EQUIPMENTCOSTCONVERSION="1.0" EQUIPMENTCOSTDECIMALPLACES="0" EQUIPMENTUNITSPREFIX="Yes" STANDARDEFFECTALLOWED="Yes" USEEXPANDEDGROWTHCHART="Yes" DEFAULTSTANDARDEFFECT="No" MULTIPLIERALLOWED="Yes" LANGUAGESIMILARITIESUSED="Yes" LITERACYFREE="Yes" NATIVELITERACYFREE="Yes" EQUIPMENTALLOWED="Yes" PENALIZENOLEVEL1="No" ONLYSELLONEFIGURED="Yes" USEINCREASEDDAMAGEDIFFERENTIATION="No" AUTOMATICALLYAPPLYNOFIGURED="Yes" LINKACROSSFRAMEWORK="2" SPECIALTYPEINFRAMEWORK="1" NONENDUSINGABILITYINEC="1" USESKILLMAXIMA="No" USESKILLMULTIPLIERS="No" SKILLMAXIMALIMIT="13" USENOTES1="No" USENOTES2="No" USENOTES3="No" USENOTES4="No" USENOTES5="No" NOTES1LABEL="Notes 1" NOTES2LABEL="Notes 2" NOTES3LABEL="Notes 3" NOTES4LABEL="Notes 4" NOTES5LABEL="Notes 5" />
</CHARACTER>

